di,difficult from level 1
Crystals of Amalgam
Your ship has been pulled into an interdimensional gap and is now trapped within a field of crystal orbs.
Match 3 or more orbs to destroy them. Mix primary colors to get a secondary color, or secondary colors to get a silver orb!
Silver orbs will give you special powers when you match them.
But be aware that time is your enemy. Don't let the orb wall reach the limit range or your ship will be destroyed.
--- CONTROLS ---
Arrow keys / D-pad = Move
Z key / B button = Hold orb on slot (max 3 obrs)
X key / A button = Return orbs from slot at cursor position
Enter key / Start button = Confirm / pause
--- UPDATES ---
- Fixed: Joystick Start Button at Game Over;
- Fixed: Level Up Bug (Increases very quick if reaches exactly 200.000)
- Minor visual issues;
PS. This game is inspired by Juan J. Martínez's "Traxtor" saga
|Authors||Alex FC, Dotto Meister|
|Made with||GameMaker: Studio, Aseprite|
|Tags||2D, 8-Bit, Arcade, chiptune, GameMaker, master-system, Pixel Art, Retro, Singleplayer|
|Average session||About an hour|
|Inputs||Keyboard, Xbox controller|
|Mentions||itch.io Recommends: smiling and puzzling|
Click download now to get access to the following files:
- Maintenance updateNov 23, 2019
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Am... Am I colorblind?? Why are pink, gold, and light blue secondary colors? I thought secondary colors were orange, green, and purple?
Great game! I think the controls would be more intuitive if it had down/'s' instead of 'z' and up/'w' instead of 'x'.
Getting strong "Magical Drop" vibes from this, that and "AstroPop Deluxe"! Great work and presentation on this game!
COA.EXE Crashes my Windows 7 64-bit computer.
After the jam result we will post an update with bug fixes and etc.
For now you can try playing the HTML5 version right here on the page!
Simple but very fun!